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author | Yorhel <git@yorhel.nl> | 2016-01-26 18:45:34 +0100 |
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committer | Yorhel <git@yorhel.nl> | 2016-01-26 18:45:34 +0100 |
commit | 85eec765076dcf3c516e55b76b3e0f3bed437b70 (patch) | |
tree | 8f7b52fe065ccef3885c044c7eb6693cc7fbb047 | |
parent | ce1e92a8431544a8cedc82c909ae389f61224bfb (diff) |
d2: VN guideline change
-rw-r--r-- | data/docs/2 | 63 |
1 files changed, 45 insertions, 18 deletions
diff --git a/data/docs/2 b/data/docs/2 index 1a88d5fe..3eded990 100644 --- a/data/docs/2 +++ b/data/docs/2 @@ -1,30 +1,57 @@ :TITLE:Adding/Editing a Visual Novel :INC:index -:SUB:When to add a visual novel +:SUB:What can be added to the database +<p> + For a game to qualify for inclusion in the database, it must meet one of the + following two requirements:<br /><br /> +</p> + +<ol> +<li>Visual Novels that have the following characteristics: + <ul> + <li>Choices are the only allowed (but optional) form of interactivity. There + are no other gameplay elements (including stats-based gameplay in + dating/raising sims). Mini-games and simple mechanics, such as map-movenent, + are only allowed when they play a very minimal role – at least 99% of the + title should be made of pure reading.</li> + <li>The story is told employing one of the known Visual Novel presentation + methods such as <a href="http://s.vndb.org/sf/40/3440.jpg">ADV</a>, <a + href="http://s.vndb.org/sf/52/3152.jpg">NVL</a> and their <a + href="http://s.vndb.org/sf/39/339.jpg">variations</a>.</li> + </ul> +</li> +<li>Visual Novel / Game hybrids that have the following characteristics: + <ul> + <li>The game consistently uses the novel narrative for telling its story. + Examples include describing <a + href="http://s.vndb.org/sf/58/258.jpg">visuals</a>, <a + href="http://s.vndb.org/sf/63/2663.jpg">events</a>, <a + href="http://s.vndb.org/sf/74/274.jpg">character actions</a> or <a + href="http://s.vndb.org/sf/49/449.jpg">thoughts</a>.<br /> + This point is ESSENTIAL - dialogues, no matter how extensive, are a + characteristic of such game genres as RPGs, adventure games, dating + simulations, etc., NOT of visual novels.</li> + <li>The story is told employing one of the known Visual Novel presentation + methods such as <a href="http://s.vndb.org/sf/40/3440.jpg">ADV</a>, <a + href="http://s.vndb.org/sf/52/3152.jpg">NVL</a> and their <a + href="http://s.vndb.org/sf/39/339.jpg">variations</a>, consistently and for + a significant length - at least 50% of the game should be made of pure, + VN-style reading.</li> + </ul> +</li> +</ol> + <p> - To be included in this database, a game needs to use the <a - href="http://en.wikipedia.org/wiki/Narrative_mode">novel narrative</a> - consistently for telling its story. Examples include describing <a - href="http://s.vndb.org/sf/58/258.jpg">visuals</a>, <a - href="http://s.vndb.org/sf/63/2663.jpg">events</a>, <a - href="http://s.vndb.org/sf/74/274.jpg">character actions</a> or <a - href="http://s.vndb.org/sf/49/449.jpg">thoughts</a>.<br /> <br /> - This storytelling needs to be uninterrupted* for a significant length and - employing one of the known Visual Novel presentation methods such as <a - href="http://s.vndb.org/sf/40/3440.jpg">ADV</a>, <a - href="http://s.vndb.org/sf/52/3152.jpg">NVL</a> and their <a - href="http://s.vndb.org/sf/39/339.jpg">variations</a>.<br /> - *Uninterrupted by gameplay sequences, not by choices or simple map - movement.<br /> + Note: In some special cases, a game may be added even if it does not strictly + adhere to the above points. However, this is the decision of the moderators. Do + not add a game yourself expecting it to be an exception to the above rules. <br /> - Note: In some special cases, a game may be added even if it does not adhere to - the above points. However, this is the decision of the moderators. Do not add - a game yourself expecting it to be an exception to the above rules.<br /> See also the <a href="/d15">list of special games</a>. </p> + :SUB:General info <dl> <dt>Title (romaji)</dt><dd> |