path: root/data/docs/12
diff options
authorYorhel <>2014-02-04 18:32:15 +0100
committerYorhel <>2014-02-04 18:32:15 +0100
commit09245b36b12425e923651d117bee32a72b2f2142 (patch)
tree696d2873c052121bd0c3dd9695ee46cf5527bb72 /data/docs/12
parent9e6f7354d1cf96482882c84e16895f74d78ab1fe (diff)
d12: Clarify character image sprite/cg usage
Diffstat (limited to 'data/docs/12')
1 files changed, 4 insertions, 2 deletions
diff --git a/data/docs/12 b/data/docs/12
index 5a476221..e1c34786 100644
--- a/data/docs/12
+++ b/data/docs/12
@@ -34,6 +34,7 @@ You can link two (or more) characters with an "instance relationship" when they
information. This is linked to another entry for the same character with
complete, but spoiling information.</li>
:SUBSUB:Where instances might not be suitable
<li>It is preferable to avoid using instances just to hide spoilers if other
@@ -43,6 +44,7 @@ You can link two (or more) characters with an "instance relationship" when they
different, they should just use one character entry.
For example, <a href="/c4287">Alice (lamia)</a> and <a href="">Alice (human)</a>.</li>
:SUBSUB:How to use instances
To link two (or more) characters with an instance relationship, you must choose
@@ -127,8 +129,8 @@ href="/d12#6">Visual Novels</a> section below.
or from the official homepage. Fan art is definitely not allowed!</li>
<li>This image should be chosen from an image that is showing the most common
clothing and facial expression the character wears through the game.</li>
- <li>Images using the in-game sprites (tachi-e) are preferred; Otherwise cuts
- from CGs are also allowed.</li>
+ <li>Screenshots of the in-game sprites (tachi-e) are preferred, including any
+ background art; Raw sprites or cuts from CGs are allowed, too.</li>
<li>The image must at least include the head (assuming it has one) and
shoulders of the character. Full-body shots are fine, but legs are generally
not that interesting yet cause the overall image to shrink dramatically.</li>