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authorYorhel <git@yorhel.nl>2008-12-14 11:44:09 +0100
committerYorhel <git@yorhel.nl>2008-12-14 11:44:09 +0100
commitd85da4dfaa971c5244bc26d52ca517d6190f0fdb (patch)
tree45fcba1e07ee0707e366f0cf502dcfbac84a9c4c /data/docs/1
parent930d2d4dd61bd93b47315eb8992bc745d0fa633a (diff)
Fixed all XHTML validation bugs I could find
With two exceptions: - Empty browse tables (/u1/list, /u3/hist, ..) - Empty <tbody> on /v+/edit and /v/new I'm not purist enough to work around those bugs. (well, maybe I'll fix the empty browse table thing, as it's not really user friendly either)
Diffstat (limited to 'data/docs/1')
-rw-r--r--data/docs/13
1 files changed, 2 insertions, 1 deletions
diff --git a/data/docs/1 b/data/docs/1
index 48df9d70..6485dc43 100644
--- a/data/docs/1
+++ b/data/docs/1
@@ -83,7 +83,7 @@
<i>Linear</i>.
</p>
<dl>
- <dt>Linear</d><dd>
+ <dt>Linear</dt><dd>
A game with a linear plot has a static story; it is not possible to get different paths
or endings. Many games in this category do not prompt the player with choices and simply
tell the story as it is. This is, however, not a rule: it is also possible for a game
@@ -135,6 +135,7 @@
:SUB:Protagonist
<p>
Indicates some information about the character the player takes control of.
+</p>
<dl>
<dt>Male</dt><dd>
The protagonist is male.