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diff --git a/data/docs/2 b/data/docs/2 deleted file mode 100644 index 3eded990..00000000 --- a/data/docs/2 +++ /dev/null @@ -1,257 +0,0 @@ -:TITLE:Adding/Editing a Visual Novel -:INC:index - -:SUB:What can be added to the database -<p> - For a game to qualify for inclusion in the database, it must meet one of the - following two requirements:<br /><br /> -</p> - -<ol> -<li>Visual Novels that have the following characteristics: - <ul> - <li>Choices are the only allowed (but optional) form of interactivity. There - are no other gameplay elements (including stats-based gameplay in - dating/raising sims). Mini-games and simple mechanics, such as map-movenent, - are only allowed when they play a very minimal role – at least 99% of the - title should be made of pure reading.</li> - <li>The story is told employing one of the known Visual Novel presentation - methods such as <a href="http://s.vndb.org/sf/40/3440.jpg">ADV</a>, <a - href="http://s.vndb.org/sf/52/3152.jpg">NVL</a> and their <a - href="http://s.vndb.org/sf/39/339.jpg">variations</a>.</li> - </ul> -</li> -<li>Visual Novel / Game hybrids that have the following characteristics: - <ul> - <li>The game consistently uses the novel narrative for telling its story. - Examples include describing <a - href="http://s.vndb.org/sf/58/258.jpg">visuals</a>, <a - href="http://s.vndb.org/sf/63/2663.jpg">events</a>, <a - href="http://s.vndb.org/sf/74/274.jpg">character actions</a> or <a - href="http://s.vndb.org/sf/49/449.jpg">thoughts</a>.<br /> - This point is ESSENTIAL - dialogues, no matter how extensive, are a - characteristic of such game genres as RPGs, adventure games, dating - simulations, etc., NOT of visual novels.</li> - <li>The story is told employing one of the known Visual Novel presentation - methods such as <a href="http://s.vndb.org/sf/40/3440.jpg">ADV</a>, <a - href="http://s.vndb.org/sf/52/3152.jpg">NVL</a> and their <a - href="http://s.vndb.org/sf/39/339.jpg">variations</a>, consistently and for - a significant length - at least 50% of the game should be made of pure, - VN-style reading.</li> - </ul> -</li> -</ol> - -<p> - <br /> - Note: In some special cases, a game may be added even if it does not strictly - adhere to the above points. However, this is the decision of the moderators. Do - not add a game yourself expecting it to be an exception to the above rules. - <br /> - See also the <a href="/d15">list of special games</a>. -</p> - - -:SUB:General info -<dl> - <dt>Title (romaji)</dt><dd> - The title should be based upon the title of the original release.<br /> - If the title uses the Latin alphabet, use our <a href="/d5.2">capitalisation guidelines</a>.<br /> - Otherwise, <a href="/d5.1">romanise</a> according to our guidelines. - </dd><dt>Original title</dt><dd> - If the name is officially under a different title (usually because of different - character sets), put the original title here. - </dd><dt>Aliases</dt><dd> - Visual novels can be known under several names, use this field to add any aliases - and acronyms used around the net. Official titles of releases should not be added - here, as these are already listed in the releases. - </dd><dt>Description</dt><dd> - Short description of the main story. - </dd><dt>Length</dt><dd> - Very rough estimate of the time required to finish all endings of the visual novel. - To determine the length of a game, it's often better to ignore this time indication - and instead compare it with other games you've played. It's all relative, after all. - </dd><dt>External links</dt><dd> - Links to external resources about this visual novel. To get the URLs, go to the - sites (<a href="http://en.wikipedia.org/">Wikipedia</a>, <a href="http://novelnews.net/"> - Novelnews.net</a>, <a href="http://renai.us/">Renai.us</a> and - <a href="http://visual-novels.net/">Visual-novels.net</a>), - search for a page about the game, and determine the ID or name of that page to fill - out in the text boxes. Do not specify the full URL, we only need a small part of - it! - </dd><dt>Related anime</dt><dd> - Some visual novels (e.g. <a href="/v4">Clannad</a> and <a href="/v3">Utawarerumono</a>) - have anime adaptions, and some visual novels were adapted from an anime series. Use - this field to specify these related anime for the visual novel.<br /> - Anime should be specified using <a href="http://anidb.net/">AniDB</a> IDs. To add an - anime, just search for it on AniDB and add the numeric ID of the entry (found in the - <i>aid=xxx</i> part of the URL) to the edit field. Multiple IDs should be seperated - with a whitespace.<br /> - If the visual novel already has a relation with an other visual novel, and both games - have an anime adaption, the same anime does not have to be added to both games. For - example, <a href="/v264">Da Capo</a> has two anime adaptions - (<a href="http://anidb.net/a837">837</a>, <a href="http://anidb.net/a2832">2832</a>), - and <a href="/v266">Da Capo II</a> as well. (<a href="http://anidb.net/a5419">5419</a>, - <a href="http://anidb.net/a5652">5652</a>) But the relations for Da Capo II do not - have to be added to Da Capo and vice versa - the internal visual novel relations will - take care of that.<br /> - After submitting a new AniDB ID, VNDB will automatically fetch information about the - anime and will present that on the site. This action can take a few minutes to - in the - worst case - hours. In that time you will see the ID of the anime, but not the title - and links to AnimeNFO and Anime News Network. It is not possible to manually add this - information, this will be fetched automatically! - </dd> -</dl> - - -:SUB:Staff & Cast -<p>It's possible to link VN entries to <a href="/d16">staff entries</a> in the -staff and cast tabs.<br /><br /> -In both tabs, staff aliases can be selected by searching for their romanized or -original names. To match an exact name instead of performing a search, prefix -the name with '='. If the name is not in the database yet, you need to <a -href="/d16">add it</a> first. -</p> - -:SUBSUB:Staff -<p> - The staff tab lists the people or groups involved in the creation of the - visual novel. The following roles can be used: -</p> -<dl> - <dt>Scenario</dt><dd> </dd> - <dt>Character design</dt><dd> </dd> - <dt>Composer</dt><dd> </dd> - <dt>Director</dt><dd> </dd> - <dt>Artist</dt><dd> </dd> - <dt>Vocals</dt><dd>Vocals used in the music. Not to be used for voice actors of characters, these should be listed under <a href="/d2.3.2">cast</a> instead.</dd> - <dt>Staff</dt><dd>Used for any additional minor roles, use the "notes" field to indicate the staff's involvement.</dd> -</dl> -<p>A few guidelines:</p> -<ul> - <li>Add major staff only.</li> - <li>If someone performed several jobs, add multiple entries with different major roles.</li> -</ul> - -:SUBSUB:Cast -<p> - The cast tab lists the voice actors for each character. This tab is only - available when characters have been linked to the visual novel. -</p> - -:SUB:Image -<p> - Every visual novel should have an image, preferably one of the official cover - art of one of the releases. In some cases, especially with doujin games, if there is - no official cover art available, a general image from the game's homepage or a - screenshot of the game itself could be used instead.<br /> - Images can be uploaded in JPEG or PNG format, and should not be larger than 5 MiB. - All images larger than 256x400px will automatically be resized to fit on the page. - <br /><br /> - The NSFW warning should be used in cases where the cover art is not safe for work. - To determine what is safe for work and what is not, use the following guidelines: -</p><ul> - <li>Nudity is only safe if the sexual characteristics are covered or hidden</li> - <li>Bikini, pantsu and other underwear are only safe if they contain no implicit - indication of sexual anatomy</li> - <li>If the characters pose is overly sexually suggestive, it's NSFW</li> - <li>If multiple characters are portrayed and they are engaged in physical contact - that may be considered as (a precursor to) sexual contact, then it's NSFW as well. - </li> - <li>NSFW is solely determined by the graphics: Images that contain suggestive - text but are not otherwise NSFW are safe.</li> -</ul><p> - Even with these guidelines it may not always be easy to determine whether an image - is safe or not. When in doubt, it's often best to go for NSFW. -</p> - - -:SUB:Relations -<p> - Visual novel relations can be used to indicate what games are related to each - other.<br /> - When adding a relation, the reverse relation will automatically be added to - the other visual novel. E.g. if you add game x as a sequel to game y, then game - y will automatically be added as a prequel to game x. You do not have to edit - both games.<br /> - Only specify <b>direct</b> relations. If one game 1 is listed to have a relation - with game 2, and game 2 has a relation with game 3, then game 3 does not have - to be added as a relation to game 1. This may sound a bit confusing at first, - but you will understand when you look at the relation graphs. When editing relations, - always try to think about the relations between all related games - as shown in - the graph - instead of only looking at the specific visual novel you're editing. - <br /> - The "official" checkbox can be used to indicate whether relation is an official - one or not. A relation is official if both games were published by the same - brand, or at least the publisher of the earlier game has given persmission to - create the later game. In general: fandiscs and games of the same series are - official, while fan fiction is not. - <br /> - There is a static list of relations to choose from (as described below). As with - many things, the relations between games can in reality be more complex than these - options could describe. Simply choose the option you think is closest to describing - the actual relation when you're not sure which one to choose. -</p> -<dl> - <dt>Sequel</dt><dd> - Continuation of the story. <=><i>Prequel</i>. - </dd><dt>Prequel</dt><dd> - The story happens before the original story.<=><i>Sequel</i>. - </dd><dt>Same setting</dt><dd> - Same universe, world, reality and timeline, but completely different characters. - The definition of "setting" is not always easy to define, but usually it - means that if places or items not existing in the real world described in one - game also exist in the other game, you could use this relation. - </dd><dt>Alternative version</dt><dd> - Same setting, same characters, but the story is told differently. - </dd><dt>Shares characters</dt><dd> - Different story, but shares some characters. - </dd><dt>Side story</dt><dd> - The story takes place sometime during the parent storyline. <=><i>Parent story</i> - </dd><dt>Parent story</dt><dd> - Opposite of <i>Side story</i>. - </dd><dt>Same series</dt><dd> - The games are part of the same series. - </dd><dt>Fandisc</dt><dd> - <a href="http://en.wikipedia.org/wiki/Fan_disc">Fandisc</a>. - </dd><dt>Original game</dt><dd> - The opposite of fandisc. - </dd> -</dl> - - -:SUB:Screenshots -Each visual novel entry can have at most 10 screenshots. Screenshots can be -uploaded in JPEG and PNG format. The uploaded screenshots are strictly -moderated to follow the guidelines listed below. It is highly recommended to -follow our <a href="/d13">instructions on creating good screenshots</a> if you -don't want your efforts to go to waste. -<ul> - <li>All images must be in the highest native resolution of the VN. The native resolution - is the resolution for which the bitmap images are made, this is 640x480 or 800x600 for most - entries. Any upscaling or downscaling, whether done by the game engine itself or by manually - using an image editor, is <b>not</b> allowed!</li> - <li>All images have to be screenshots of the <b>game itself</b>, this means that any window - borders will have to be removed before uploading. We are neither interested in your heavily - modified window borders nor in your awesome AGTH setup.</li> - <li>At least half of the images should be actual screenshots of the game. That is, they should - include character sprites or some form of dialog or user interface. Plain event CG images - without any text or interfaces are allowed to demonstrate the drawing style, but should - not dominate over the other screenshots.</li> - <li>Uploading screenshots with erotic content is allowed, as long as the ratio of erotic/non-erotic - screenshots is somewhat in line with the actual erotic/non-erotic ratio of the VN itself. For example, - if a 10 hour VN has only 2 H-scenes of 10 minutes, it wouldn't be appropriate to upload more than 2 or 3 - erotic images. On the other hand, if a VN is mostly about sex, it wouldn't make sense to upload only one - erotic screenshot. It is advised - even for the sex-only games - to have at least one non-erotic screenshot.</li> - <li>Keep the spoilers to a minimum. It's impossible to upload screenshots that are completely devoid - of spoilers, but it is possible to keep this to a minimum. I.e. screenshots early in the beginning of - the VN are prefered, and shots later in the game are fine as long as they don't reveal any major information - about the plot.</li> - <li>Images that are NSFW should be flagged as such, see the <a href="#4">image</a> guidelines above.</li> - <li>Screenshots have to be unmarked: they shouldn't contain any copyright information, website URL, - or other text that's not present in the original screenshot.</li> - <li>Screenshots should preferably be of the English or original (Japanese) releases. Other languages are - allowed, but the number of images should be kept to a minimum.</li> - <li>Do not post different language versions of the same screenshot, this is not a comparision gallery.</li> -</ul> - |