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2021-01-17Use SASS for CSS + static asset reoganizationYorhel1-37/+0
Had been planning to use a more powerful preprocessor for CSS for a while, so that I can also reorganize and clean up the CSS a bit. The cleanup will come later, this is the first step to reorganize the build system a bit and remove skingen.pl. I moved all generated static assets to static/g/ (for _g_enerated), including icons.png and js files. This simplifies management of static/f/ and static/s/, which are fully in git. Skins are now defined as sass files in css/skins/ with their images in static/s/ using plain directory structure.
2010-01-24Automatically generate the skin credits on d7Yorhel1-0/+1
Added a userid field in the skin config files, from which the credits are loaded. Now I don't have to constantly update d7 for every language when something changes in the skin files.
2009-08-08Removed last traces of the category systemYorhel1-3/+0
2009-02-28New skins by EchoMateria, and some small changes to a few exising onesYorhel1-1/+1
Gotta love skins, they make the .git directory grow. :-(
2009-01-03Various small color changes in some skinsYorhel1-3/+3
2009-01-02Added 6 new skins and some small improvements on the lb skinYorhel1-1/+1
2008-12-28Renamed test skin to grey, added primary color to skin names, made footer in ↵Yorhel1-1/+1
angel skin more readable
2008-12-23Added applehq's Little Busters! skinYorhel1-0/+39