summaryrefslogtreecommitdiff
path: root/static/s/primitive/conf
AgeCommit message (Collapse)AuthorFilesLines
2021-01-17Use SASS for CSS + static asset reoganizationYorhel1-40/+0
Had been planning to use a more powerful preprocessor for CSS for a while, so that I can also reorganize and clean up the CSS a bit. The cleanup will come later, this is the first step to reorganize the build system a bit and remove skingen.pl. I moved all generated static assets to static/g/ (for _g_enerated), including icons.png and js files. This simplifies management of static/f/ and static/s/, which are fully in git. Skins are now defined as sass files in css/skins/ with their images in static/s/ using plain directory structure.
2010-01-24Automatically generate the skin credits on d7Yorhel1-0/+1
Added a userid field in the skin config files, from which the credits are loaded. Now I don't have to constantly update d7 for every language when something changes in the skin files.
2009-11-01skins: Renamed some skinsYorhel1-1/+1
2009-10-034 new skins: aselia_01, eiel, lb_02, primitive and sayaYorhel1-0/+39
All by EchoMateria.