Age | Commit message (Collapse) | Author | Files | Lines | |
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2021-01-17 | Use SASS for CSS + static asset reoganization | Yorhel | 1 | -39/+0 | |
Had been planning to use a more powerful preprocessor for CSS for a while, so that I can also reorganize and clean up the CSS a bit. The cleanup will come later, this is the first step to reorganize the build system a bit and remove skingen.pl. I moved all generated static assets to static/g/ (for _g_enerated), including icons.png and js files. This simplifies management of static/f/ and static/s/, which are fully in git. Skins are now defined as sass files in css/skins/ with their images in static/s/ using plain directory structure. | |||||
2010-01-24 | Automatically generate the skin credits on d7 | Yorhel | 1 | -0/+1 | |
Added a userid field in the skin config files, from which the credits are loaded. Now I don't have to constantly update d7 for every language when something changes in the skin files. | |||||
2009-08-08 | Removed last traces of the category system | Yorhel | 1 | -3/+0 | |
2009-02-28 | New skins by EchoMateria, and some small changes to a few exising ones | Yorhel | 1 | -0/+41 | |
Gotta love skins, they make the .git directory grow. :-( |