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:TITLE:Adding/Editing a Producer
:SUB:When to add a producer
A producer entry should be created when adding a release of a visual novel made by a
producer not yet listed in the database. Producers that don't have any releases listed
in the database may be deleted after a while, so only create an entry if you're going to
link it to a release. For a producer to be listed, they're required to have at least
released one completed product. Which means that for translation projects, only add the
group as a producer when they've actually finished a project.
The type of producer.
The name of the producer in the Latin alphabet, using <a href="/d5.1">romanisation</a>
in case the original name isn't in the Latin alphabet already. <a href="/d5.2">Capitalization</a>
is also important for this field.
If the Name (above) has been romanised, make sure to mention the original (most likely
the Japanese) name here.
Other names the producer is known as. Multiple aliases should be separated by a comma.
The language the the producer works in most of the time. By default, it is Japanese.
Official homepage of the producer.
A history of the producer, or a description of what type of games they make.
These relations provide information about which producers are related to each
other, and how they are related. Choosing the correct relation may be a bit
confusing, check the relation graph of the producer entry in case of doubt.
The following relations are defined:
The current producer was earlier known as the selected producer. This can be
because of a name change, or when the earlier producer disbanded and the same
people started again under a different name.
Reverse of <i>Formerly</i> - selected producer was formerly known as the current producer.
Selected producer is a <a href="http://en.wikipedia.org/wiki/Subsidiary">subsidiary</a>
of the current producer.
Reverse of <i>Subsidiary</i> - current producer is a subsidiary of the selected producer.
Selected producer is an imprint of the current producer. Simply put, an
"imprint" is a different name for the same group of people, used when
publishing games. See <a href="http://en.wikipedia.org/wiki/Imprint">Wikipedia</a> for more info.
Reverse of <i>Imprint</i> - current producer is an imprint of the selected producer.
The selected producer was formed by former members of the current producers.
The difference with the <i>Formerly</i> relation is that the producer where the
members came from is still alive.
Reverse of <i>Spawned</i> - current producer spawned the selected producer.